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Media-IP SoC Performance Engineer, Platform Architecture

Apple
United Statesfull_timeVerifiedPosted 13 Nov 2025

About the role

Summary

Do you love crafting elegant solutions to highly complex challenges? Are you a big-picture forward-thinking who understands how each element affects all the others? At Apple, our Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to design how all our technologies work in unison!

Description

We are looking for a Media-IP SoC Performance Engineer to join our small, dynamic team at Apple. We own the performance models of several complex multi-media IPs that power Apple's SoCs—technology that's central to the customer experience across nearly every Apple product, from Apple Watch and iPhone to iPad, Mac, Vision Pro (AR/VR), and next-generation product lines.

In this highly visible role, you will collaborate closely with cross-functional teams to help define the architecture of new features and optimize trade-offs between performance, power, and area for these Media-IPs using a variety of sources ranging from performance models to released devices. The end goal is to provide data-driven performance architectural insights that provide the best customer experience.

Preferred Qualifications

MS/PhD with 3+ years of relevant industry experience
Strong understanding of SoC architectures including fabrics, memory systems, QoS, arbitration, and queuing theory
Experience with performance model development and analysis, including data analytics, statistics, and applied machine learning
Expertise in C++ including latest STL libraries, with strong skills in modular object-oriented software architectures and design patterns
Proficiency in Python, Lua, and shell scripting languages
Demonstrated problem-solving and analytical skills with ability to tackle complex architectural challenges
Excellent written and verbal communication skills with experience presenting technical results to cross-functional audiences

Minimum Qualifications

B.S. degree
Experience in computer architecture and software engineering
Experience in C++ object-oriented software development

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Company

Apple

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